4/15/2023 0 Comments Pingplotter reliableI did take a 2 min video last night of the in game lag meter to demonstrate the massive spikes happening. because I as I said, I don’t use the web or email on my PC. Yeah, I can only send you the iPad one (which won’t be as good, but it’s not far off). Icykill feel free to send me some of the test results (preferably the complete pingplotter data file to load, cant help without it.Īs to IP location it shows Washington for me - Link enter 159.153.65.222 If it is anything different it is outdated or just wrong data on the lookup tool you are using. I really hope you guys will continue to work on this and not give up. You will need to get people that are “outside” your personal circle to work with on this because for some strange reason those in your circle seem to be the only ones who don’t see these lag spikes, while the majority of pvpers I talk to do see these spikes. Internal lag spikes are something you can control and are unacceptable to players. If you have any hope of keeping the remaining APAC players as well as your west coast competitive pvpers, you need to look very closely at that and get it fixed. your network and server causing the issues. I’ve recorded/tested them so many times in the last 5 years and it’s nearly always the same. Keith, the problem is and has always been the lag spikes in this game. Maybe if the standard ping was stable, I could get used to the higher ping (it still wouldn’t be good and it completely rules out ranked pvp). then add the 3-5 sec lag spikes of 330-400ms and it’s implossible because you can’t get used to the higher ping. playing pvp is terrible with the increased lag, but add those 1sec spikes of 600ms and you get ability activation lag. Optimisation still needs work on the internal network or server. It’s one reason why I don’t just trust tracert or CMD ping alone to record what is going on. When I look at the data from ping plotter, it is always the last network hop (server ip) that is the culprit for the lag spikes. I guess this program just doesn’t stack up in reliable numbers.įrom all the testing on different ISP’s, connection types and routes, there is one constant and that is massive lag spikes in both ping plotter and the in game meter nearly match when they happen and the level at which they reach. The thing with this is both the ping and the trace route in this program show 331-350ms with big spikes constantly and never falls below them. What’s interesting with this program is it shows the east coast servers located in Ireland □□ (I’m guessing this is because the ip’s are registered there and not the US for tax purposes). Both 4G and wifi had similar results, but not exactly the same. Net Analyzer (need to use this to do a trace as iPad doesn’t have CMD shell for tracert). Ping plotter records nearly exactly the same results as on the PC (FTTP) for both 4G and home wifi Surprisingly the 4G uses the same route as the FTTP (except the first two hops) IPad 4G and home wifi (FTTP) test to the game’s ip’s In game meter (basically the same results as FTTP) Ping Plotter (basically the same results as FTTP) Tracert gives nearly exactly the same steady results and speed as FTTP, even though it only goes through 14 hops and it doesn’t go past 281msĬMD shell ping fluctuates the same as FTTP and is between 280-290ms I believe this is because the in game meter ignores spikes lower than a second and it may be the cause of ability activation lag (not ping). Except it’s also recording larger spikes of 600ms that last 1 sec. So, the interesting thing here is ping plotter records nearly exactly the results as in the game meter with a 1% margin of error. In game meter has a base of 278-286ms and fluctuates with constant spikes that last 3-5 secs up to 400ms (average spikes are around 330ms) Ping plotter (both PC and iPad give very similar results as each other on FTTN), and shows speeds really close to the in game meter (I’ll go into that in a minute) The speed doesn’t exceed 276msĬMD shell ping fluctuates between 272-281ms Tracert gives a steady connection and shows no spikes what so ever. I’m seeing some very different results that don’t match up with the in game ping meter except ping plotter, which seems to be the most accurate Net Analyzer (has a ping and tracert function) (iPad) on 4G and Home wifi Ping plotter (PC & iPad) (iPad on 4G and home wifi) Using a Windows CMD shell ping command (FTTN, ADSL2+) (I’ve not provided screen dumps because all my email and forum writing is done on the iPad and I don’t feel like typing them all out, so I’ll summarise) I’ve tested this on both high end gaming PCs. I’ve tested for the last two days from Australia using multiple methods to test on 3 different networks.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |